package ui.popup 
{
	import com.GCQuest;
	import flash.display.Sprite;
	/**
	 * ...
	 * @author Roy
	 */
	public class GCGoalDisplayObject extends Sprite
	{
		public function GCGoalDisplayObject()
		{
			
		}
		
		public function cleanUp():void
		{
		}
		
		public function getQuest():GCQuest 
		{
			return null;
		}
	}

}